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Re: GL_ARB_uniform_buffer_object not supported in glsl

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Hi Markus

 

 

 

Instead of using:

  extension GL_ARB_uniform_buffer_object : require

 

 

 

 

 

You could use:

extension GL_ARB_uniform_buffer_object : enable

 

  If you use require the compilation will fail if there’s a warning, with enable the compilation won’t
fail and the feature can be use regardless of the compilation warning.

 

 

Of course this is a driver bug
and it will be fixed.


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